She can always join in later if she wants.
Posts by IndeedPete
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Moved to 9th April (this weekend).
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ill go crew gunner if its available
I'd like to take Gunner on the Rooikat
Are you people stupid or something?
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Tankbuster
Event
Type: COOP / ZEUS
Date: 9th April
Time: 20:00
Minimum Players: 6 (+ me)
Briefing
Date: 29th August 2033
Time: 05:00 Local Time
Location: Chernarus
Side: BLUFOR/ NATO / KSK
Weather: Clear
Situation
The ongoing aggression of the recent months by the Chernarussian Movement of the Red Star (ChDKZ, "Chedaki") seperatists has finally culminated in a direct advance onto Chernarussian Defence Force (CDF)-held southern Chernarus. Especially the capital Zelenogorsk is threatened by troops pushing south from the country's main airport. ChDKZ forces managed to acquire armoured assets, roughly enough to make up a battalion, though mostly ex-Soviet models. We expect them to deploy those forces within the next few hours to make a push for Zelenogorsk by going through Rogovo and Pogorevka. It is unclear whether ChDKZ also obtained air assets. CDF is preparing defences around the capital, some local commanders are also pushing for a counterattack on the ariport. But the decision has not been made yet.
Mission
NATO agreed to establish a buffer zone between the ChDKZ and the CDF. The limited NATO presence in the region means our small force is concentrated on the most likely angle of attack around Rogovo. German and French auxiliary troops are tasked to cover the flanks to the west and the east. KSK operators deployed at FARP Mauldäschle near Sosnovka. From there, the operators are ordered to establish a perimeter on the western flank between Pustoshka and the northern country road, and repel enemy advances.
Tactical Advice
The forest line between Pustoshka and the northern country road provides cover as well as a good overview onto the key roads leading south as well as onto the villages of Lopatino and Vybor. In order to get into position safely, use the road going through Myshkino. Stay conceiled for as long as you can and exploit your high mobility to ambush enemy armour. Also use your recon capabilities (Drones, TI, Laser Designators) in conjunction with indirect fire (BLOS / artillery). Prepare multiple backup positions in order to quickly re-locate once you are discovered. Expect the enemy to attack in force and use artillery on your known locations. Also expect infantry to flank you through the western forest lands. Sabotage behind friendly lines is likely.
Assets
Rooikat 120 UP
- Tank Killer
- Medium Armour
- 3 Crew
- 120mm Cannon HE / AT / Sabot / Guided Missiles
- 2x MG
- NV / TI
- BLOS (Beyond Line of Sight) / Indirect Fire Capable -> Use Laser Designator to mark target, press "R" in gunner seat to lock-on.
Fennek
- Scout Vehicle
- Light Armour
- 4 Crew
- Laser Designator
- NV / TI / Periscope
Prowler AT
- High Mobility
- No Armour
- 5 Crew
- Titan AT
- MG
Titan AT Launchers
- Portable
- Can be dissassembled
AR-2 Darter
- Short Range Recon Drone
- Laser Designator
- NV / TI
M270 MLRS
- Rocket Artillery
- Unguided HE
- External Support
Slotlist
Rooikat Tank Killer (TANKS DLC REQUIRED)
- 3x Crew (2x minimum)
- Driver: Reef
- Gunner: Thom
- Commander: Rico
Mobile Infantry
- 1x Team Leader (ACE Doctor)
- Hansen
- 1x Explosives Specialist (ACE Engineer)
- Jeruuuun
- 1x Drone Operator
- Toast
- 2x Paramedic (ACE Doctor)
- Moomy
- nx Riflemen (AT)
Archangel
Modset
KSK Mod will be provided in advance.
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Loicence to Attack
Event
Type: COOP / ZEUS
Date: 20.11.2021
Time: 20:00 UTC+2 / MEST
Minimum Players: 6 (+ me)
Briefing
Date: 20th September 1997 (Noineteen-Noinety-Seven)
Time: 07:00 GMT
Location: Chernarus
Side: BLUFOR / British Army
Weather: Fog / Light Overcast
Oh bloimey, here we go again.
What happened before
[Arma 3] STAF Mission 30-01-2021 | A Roight Proper Patrol [Part 1/2] - YouTube
[Arma 3] STAF Mission 30-01-2021 | A Roight Proper Patrol [Part 2/2] - YouTube
Signal
- Trenchcoat - Patrol
- Shoelace - Command
Roles
Premade loadouts, marked slots are to be selected first!
- Squad Leader (ACE Doctor, ACE Engineer, GL, GPS)
- Le Ricault
- Scout Marksman (Suppressor, Vector NV, Lightweight, GPS)
- Sir-Toast-A-Lot
- 2x Autoriflemen
- Hon Hon Frommage
- Jeruuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuun
- Hon Hon Frommage
- Radioman (Long Range Radio, GPS)
- Herr Mondkind
- Engineer (ACE Engineer, Explosives, Defusal Kit)
- Thommy me Laddy
- 2x Medic (ACE Doctor)
- Liff Ey
- 2x Rifleman AT (M136)
- Kill A Fish
- x-times Rifleman
- Weeb Weeb
Modset
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Han' me the fackin' Bren Gun, me laddy.
Also, only conditionally for this Saturday because we're sleeping out from Friday to Saturday and might not be home in time. But I'll let you know ASAP on Saturday.
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Someone should bring an MG if Grim really can't make it.
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Yeah, you can take two LATs. Also, since there are only six seats per chopper, you'll need to divide teams.
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Taskforce Dry Sand
Event
Type: COOP / ZEUS
Date: 29th May 2021
Time: 20:00 UTC+2 / MEST
Minimum Players: 6 (+ me)
Briefing
I originally wanted to put out part two of the Brit Shit first which is finished as well. But I had this in mind for a while and I can make it fit the new campaign. Just consider it a spin-off or parallel thing. In short, you'll be an AAF quick reaction type of unit set up with two Wildcat helicopters (no ground vehicles) plus a ground team. Wildcat 1 is more anti-infantry with miniguns and unguided rockets, and Wildcat 2 packs more punch against vehicles with its autocannon and guided missiles. Starting at FARP Dry Sand, you are tasked to air patrol the entirety of east Altis and will receive multiple smaller objects over time. The idea is that the two helos coordinate (like that's gonna happen), insert and exfil the ground team dynamically, provide overwatch and CAS, and do battlefield logistics like flying in supplies and extracting civilian casualties and shit. Now, for this to work, we need at least two pilots, the rest can go ground team. There are co-pilot / crew(wo)man positions which I'd like to fill at least one of as they have access to the Wildcat's thermal camera and thus can provide more sophisticated overwatch (though not shoot anything). I'll set up a first round and if it proves fun, me or other Zeuses can add more objectives in order to play the mission again differently.
Date: June 2038 / maybe before the Events in Operation Occupation
Time: 17:00 GMT
Location: Altis
Side: INDFOR / Altis Armed Forces
Weather: Clear
FARP Dry Sand
Wildcat 1
Wildcat 2
Slotlist (Important Roles marked in Bold)
Helo Team
- 2x Pilot
- Moomy
- Reuco
- Moomy
- 2x Crewman
- Toast
- Jeruuun
Ground Team (Take these Roles liberally)
- Team Leader
- Huan Son
- Explosives / Mine Guy
- Thom
- MG
- Grimbo
- Marksman
- Light AT
- Arse Croissant
- Fillerkish
- Medics
- Leafy
- Grenadiers / Riflemen / Yadda Yadda
- Frascalino, skomas
Modset
Current standard Set
- 2x Pilot
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I can do medic.
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Medic or Rifleman or whatever will be needed.
What she said. Also depending on whether I get a training until then.
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MG PLZ BOSS
Already taken. I might consider adding a second autorifleman if we get enough people.
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Loicence to Patrol
Event
Type: COOP / ZEUS
Date: 30.01.2021
Time: 20:00 UTC+2 / MEST
Minimum Players: 6 (+ me)
Briefing
Date: 18th September 1997 (Noineteen-Noinety-Seven)
Time: 05:15 GMT
Location: Chernarus
Side: BLUFOR / British Army
Weather: Fog / Light Overcast
Situation
The ongoing Balkan conflict is escalating further with reports of Serbian troops moving into southern Chernarus to support the local Chedaki insurgents in their inhumane ethnic cleansing campaign. Chernarussian Defence Forces (CDF) were overwhelmed by a Chedaki offensive and pulled back, behind the British-held NATO buffer zone, preparing a counter-attack. In the process, the CDF abandoned the villages of Pusta and Tulga. However, there is still an active CDF checkpoint "Babushka" at the Topolka Dam to prevent Chedaki troops from reaching the more densly populated coastal cities.
Mission
A British infantry unit, callsign "Trenchcoat", is tasked to conduct a three days long range recon patrol through the recently abandoned area between Pusta and Tulga asserting the situation with regards to Chedaki and Serbian troop strength in the area. Unnecessary contact is to be avoived where possible. Tenchcoat is advised to maintain long range radio silence and avoid motorised transports as well as busy roads. However, an enemy artillery piece (opportunity target) is suspected to be in the AO. Should Trenchcoat uncover the opportunity target's location, the unit is allowed to break the RoE and destroy the target.
Execution (Tasks)
- Starting at Camp Teapot, conduct a three days long range recon patrol on foot
- Take transport to Point Cattywampus
- Patrol through Pusta
- Camp at Point Doohickey
- Patrol to Checkpoint Babushka
- Camp at Point Flabbergast
- Patrol to Point Flibbertigibbet
- Patrol to Point Gobbledygook
- Patrol through Tulga
- Camp at Point Hoosegow
- Patrol to Point Swashbuckler and regroup with friendly troops
- Opportunity target: locate and destroy the enemy artillery suspected in the AO
- Commander's intent: avoid contact
- Avoid using motorised transport
- Maintain long range radio silence unless for very important information
Signal
- Trenchcoat - Patrol
- Shoelace - Command
Roles
Premade loadouts, marked slots are to be selected first!
- Squad Leader (ACE Doctor, ACE Engineer, GL, GPS)
- Reuco the Beuko
- Scout Marksman (Suppressor, Vector NV, Lightweight, GPS)
- Lucas
- 2x Autoriflemen
- Thom
- Grim
- Thom
- Radioman (Long Range Radio, GPS)
- Moony the Boony
- Moony the Boony
- Engineer (ACE Engineer, Explosives, Defusal Kit)
- Jeroen the Beun
- 2x Medic (ACE Doctor)
- Leafy
- 2x Rifleman AT (M136)
- Papa Killerfish
- Fitlhy German Weeb Boi
- x-times Rifleman
- Frascaline
- Toast
- Frenchboi
- Daniel
Modset
Current standard set minus Pulau.
- Starting at Camp Teapot, conduct a three days long range recon patrol on foot
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Then I'll take PANZERABWEHRSOLDAT, JAWOHL.
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A Happy Mission
Event
Type: COOP / ZEUS
Date: 31.10.2020
Time: 20:00 UTC+2 / MEST
Minimum Players: 4 (+ me)
Briefing
Date: 31st October 2035
Time: 16:00 UTC+4:30
Location: REDACTED
Side: BLUFOR / PMC
Weather: Shit
Briefing
US-REDACTED are running blacksites all over REDACTED, shifting high-value prisoners between them on a regular basis to prevent the enemy from rescue attemps. Today, Prisoner 67, identity REDACTED, is scheduled for transportation from REDACTED to Blacksite 67 at REDACTED. Skies are not clear for air transport, thus Prisoner 67 has to be moved on the ground through mountain pass REDACTED.
We've been hired for the heavy lifting. Pick up Prisoner 67 at REDACTED, transport him to to Blacksite 67 at REDACTED and hand him back over to US-REDACTED. Exfil by ground transport after. Should be easy enough.Reward
The HK121 / Navid 9.3mm medium machine gun because Pete needs a bigger caliber that can do a proper rip & tear.
Roles
Regular PMC arsenal.- Squad Leader (ACE Doctor)
- 2x Medic (ACE Doctor)
- PMCs
Modset
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Operation Gulaschkanone
Global Mobilisation DLC Required
Event
Type: COOP / ZEUS
Date: TBA (depends on player base)
Time: 20:00 UTC+2 / MEST
Minimum Players: 4 (+ me)
Briefing
Date: 19th November 1988
Time: 06:00 UTC+1 / MET
Location: Weferlingen (Winter)
Side: BLUFOR / West Germany Recon
Weather: Fog / Light Snow
Situation
Undercover agent, code name 'Seemöwe', contacted us concerning secret schematics of the Soviet Union's brand new main battle tank designated as 'Objekt 188'. He managed to get a hold of the schematics and smuggled them into the border region between the BRep and the GDR. Seemöwe is currently on the eastern side of the border an cannot cross it at this moment in time to not jeopardise his cover.
Mission
A covert team of BRep special forces, callsign 'Schmetterling', is tasked to cross the border, make contact with Seemöwe, receive the schematics of Objekt 188, and return to the BRep undetected. Seemöwe must not be extracted. Lethal force is authorised but detection is to be avoided. GDR Border Guards at two crossings (Alpha and Bravo) have been bribed successfully using an assortment of bananas, blue jeans, VCRs, and David Hasselhoff vinyls.
Execution
- Starting at Außenposten 17, Schmetterling will join the motorised patrol. The patrol will drop off Schmetterling at Crossing Alpha and then continue on its original route.
- Schmetterling will cross the border at Crossing Alpha
- Schmetterling will meet Seemöwe north-east of Walbeck and receive the schematics of Objekt 188
- Schmetterling will move south using the cover of the forest
- Schmetterling will exfil through Crossing Bravo.
Signal
RindfleischetikettierungsüberwachungsaufgabenübertragungsgesetzSiebzehn - Command- Schmetterling - Recon Team
- Blitz - Attack Helicopter Squadron
- Donner - Armoured Platoon stationed in the forest around Außenposten 17
Map
Roles
- Squad Leader (ACE Doctor)
- Medic (ACE Doctor)
- 6x Soldier
Modset